Time For Another Maschine 2 Preview!
I have been using Maschine 2.0 for a good bit now and am very familiar with it’s workflow and changes.
With Maschine 2.0 and the Studio controller about to hit the store shelves any day now. We have all heard about the great new 32 bit floating point sound engine, but I thought it might be nice to discuss some of the changes to workflow that you can expect.
Lets get right into it by talking about the sampler section
The first thing of note is now we are not limited to using only stereo inputs. This means we can sample mono sources with out having to convert later. On the studio controller we are given input selection buttons to allow us to directly select our source right from the hardware.
The four tabs in the left hand hardware screen are Record, Edit, Slice and Zone.
Under the Edit tab we are also given a new “Selection Range” this is a great feature in that it allows us to select a portion of the sample separate from the start and end points and loop points and apply functions such as time stretching or normalization to just that selection. you can pre hear the selection range from the software by clicking play icon next to the file name. very good for checking selections without screwing up your start and end points.
So we continued to grill Dan G. at winter namm 2013 a bit. I will have a full write up on my thoughts soon.